
Akasha Mayan
Magellanic Itg Goonswarm Federation
13
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Posted - 2016.01.17 15:10:41 -
[1] - Quote
Legend
= bugs -> what it'd take for me to voluntarily leave it enabled for serious work - flaws + benefits o) observations
Problems with the beta dscan:
== absolutely requires an 'apply the selected overview filter' toggle. I have > 30 custom overviews(, bracket, dscan profiles) to scroll through and usually leave it set to a specific dscan filter; but when I want to i.e. quickly not filter, but instead show every can, corpse and drone on the drag bubble, It's clear and urgent - not time to spend in an irritating and imposed menu.
== the au/km swap button, asides from putting in another stage between hitting scan, is also schizophrenic as regarding what number it is currently accepting. the requirement exists, for frequent change of scan range - say, from 10k short or a number of au's. I'd leave it on km's and use au>km hotkeys like before; i.e. 1944772310 (13au if you were wondering), but it wouldn't even let me.
>> Add them each back; au/km boxes and overview toggle off. There is space in the UI.
- the scan in progress animation doesn't seem to follow tidi (this is not a big deal)
+ keybind to initiate dscan is useful (but it doesn't make up for the others)
Problems with the beta probe:
==== the filters (that exist saved in standard probe ui) either do not seem to apply reliably, (or on refresh?), or do not apply in a way that makes sense. they are broken. they do not filter.
= becomes paralysed (frame/ps lock <1) when probing around 900 ship targets, with attendent drones, towers, mods, etc. (gf780/i7-4790k/ssd/16g - this isn't me, it's you) == visual clutter, overlapping spheres etc in this situation makes it a hundred times worse.
-- location of 'me' isn't sufficiently highlighted in the map -- bookmarks aren't visible enough in the map. -- beacons etc, aren't visible enough, etc -- the overview does not highlight the relevant things within the map - basically, I can't find what i'm looking for even a quarter as easy, even when I know what and where.
+ keybind for activating probe scan is useful + easier to drag, place probes and change scan size region + it zooms in far enough around planets (moons) to id tower locations (unlike what the 'full' beta map allow/ed) + I can effectively use this probing interface in real situations (mostly) and more or less, even like it.
o) would be sugar and spice, if it allows snap probe center to nearest planet or hit.
# (f10 (or some other keybind) needs to toggle the probing map >> is f9)
Thank you. |